Save the Goat: Embark on a VR Goat Rescue Mission
"Save the Goat" is a virtual reality (VR) game developed for the Oculus Quest 2 headset. The objective of the game is to protect and safely relocate goats to a pollution-free environment.
Role: Programmer Team: 5 members Duration: 2 weeks
Technical Details
Platform: Oculus Quest 2
Game Engine: Unity
Programming Language: C#
VR Interaction: Utilized the XR Interaction Toolkit package to support Oculus Quest 2 controllers.


Key Contributions
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Game Structure Design
-Developed the overall game structure, including the layout of scenes and the progression of gameplay.
-Created an intuitive user interface to guide players and provide essential information.
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Interactive Gameplay
-Implemented the core mechanics that allow players to interact with the environment and goats.
-Designed and integrated the mechanics for grabbing and throwing goats through VR controllers to designated locations.
-Ensured smooth and responsive controls for a enjoyable player experience.
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Animation Integration
-Triggered animations for various in-game elements such as buildings, lights, and goats to enhance realism and engagement.
-Collaborated with the art team to ensure animations were synchronized with player actions.
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Win/Lose Conditions
-Developed the logic for win and lose conditions, creating a challenging yet enjoyable gaming experience.
-Implemented scoring systems and feedback mechanisms to inform players of their progress.
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Audio Integration
-Collaborated with the sound designer to integrate background music and sound effects to enhance immersion.
-Coordinated audio cues with gameplay events to provide auditory feedback.